Commands
All five commands are registered via ACF (co.aikar.commands). Every command has a single @Default method — none has subcommands.
Command | Aliases | Permission | Syntax |
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/vanish
Permission: staff.vanish. Player-only. Toggles the sender's own vanish state (VanishServiceImpl#toggleVanish) — there is no argument to target another player. Sends vanish-enabled or vanish-disabled depending on the resulting state. See Vanish for everything vanish affects.
Seeing through another player's vanish (in the tab list, player-info packets, and hidden-player visibility) requires the separate staff.vanish.see permission — this is checked at the point of hiding/filtering, not by the /vanish command itself.
/freeze <player> [-s]
Permission: staff.freeze. Console-friendly (takes a CommandSender, target resolved via @players tab completion as an OnlinePlayer). Toggles the target's frozen state:
Arg | Type | Description |
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| Required. Must be online. |
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| Optional. If it equals |
Freezing sends freeze-notify to the sender and (unless silent) player-frozen to the target; unfreezing sends unfreeze-notify and (unless silent) player-unfrozen. The frozen state is in-memory only — see Overview → Freeze.
/invsee <player>
Permission: staff.invsee. Player-only. Opens a view-only mirror of <player>'s live player inventory (hotbar, main storage, armor, off-hand — 41 slots) in a 54-slot window. Refuses with cannot-view-self if the sender targets themselves. See Invsee & Ender Chest for the click semantics.
Arg | Type | Description |
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| Required. Must be online; cannot be the sender. |
/ecview <player> (/echestview, /ecopen)
Permission: staff.ecview. Player-only. Opens a view-only mirror of <player>'s live ender chest (sized to the target's actual ender chest size — 27 slots unless upgraded). Refuses with cannot-view-self if the sender targets themselves. Same mirror/click machinery as /invsee — see Invsee & Ender Chest.
Arg | Type | Description |
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| Required. Must be online; cannot be the sender. |
/srtp (/mrtp)
Permission: staff.randomtp. Player-only, no arguments. Teleports the sender to a random online player anywhere on the network. See Overview → Network-wide random teleport for the candidate-selection and cooldown mechanics.
Outcome | Message |
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Success |
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No eligible candidate on the network |
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Every candidate is on cooldown |
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Teleport failed (service unavailable, timeout, or error) |
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Permission summary
Node | Grants |
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| See vanished players in the player list, tab-complete, and via |
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See also
Overview — feature summary.
Configuration — every message key referenced above.
Vanish — the full list of gameplay events blocked while vanished.
Invsee & Ender Chest — mirror click-by-click behavior.