Messages Configuration
All player-facing messages are defined in plugins/AstralSync/messages.yml. Messages use MiniMessage formatting.
Placeholders are injected at runtime with the <placeholder> syntax and are listed per message below.
To apply changes, run /sync reload.
Message Reference
loading-data
Sent to a player when their data begins loading from the database on join.
Placeholders: none
Default:
unable-to-load-data
Sent to a player (and used as the kick reason) when loading fails.
Placeholders: none
Default:
loading-snapshots
Sent when an admin opens the snapshot browser for a player.
Placeholders: <player>
Default:
no-snapshots-found
Sent when no snapshots exist for the target player.
Placeholders: <player>
Default:
snapshot-load-failed
Sent when loading a specific snapshot fails.
Placeholders: <player>, <snapshot>
Default:
cannot-modify-snapshot-while-online
Sent when an admin tries to roll back a player who is currently online.
Placeholders: <player>
Default:
rollback-success
Sent after a successful snapshot rollback.
Placeholders: <player>, <snapshot>
Default:
rollback-failed
Sent when a rollback operation fails.
Placeholders: <player>, <snapshot>
Default:
adapters-list-header
Header line for the /sync adapters output.
Placeholders: <size>
Default:
adapters-list-entry
One line per registered adapter in the /sync adapters output.
Placeholders: <key>, <type>, <plugin>
Default:
adapters-list-empty
Shown when no adapters are registered (should not occur in normal operation).
Placeholders: none
Default:
reloading
Sent at the start of /sync reload.
Placeholders: none
Default:
reloaded
Sent after a successful reload.
Placeholders: none
Default:
reload-failed
Sent when the reload fails.
Placeholders: none
Default:
unexpected-error
Generic error message for unhandled exceptions.
Placeholders: none
Default:
no-permission
Sent when a player lacks the required permission.
Placeholders: none
Default:
snapshot-not-found
Sent when the specified snapshot ID does not exist.
Placeholders: <player>, <snapshot>
Default:
player-not-found
Sent when the target player cannot be found by name or UUID.
Placeholders: <player>
Default: